Monday, February 13, 2023

2 vs 2 Deathmatch Tournament Details

In the words of Khabib, prepare to be Smesh.

It's official.  The teams have assembled.  The maps have been created.  It's time to do this thing.

The Teams:

  • Shane and Grayson
  • Raul and Billy
  • Steve and Josh
  • Brian and Gracias
  • Emad and Mark

 

The Tournament Bracket:

 




The Maps
These teams will fight for dominance on the following fields of battle!



 

Official Rules:

Here are the official rules that I've copied over from another blog post.

1. Don't break the game during a match.  No cheats, exploits, hacks, etc.  If you do, you'll be put before a tribunal of your peers and your fate as a competitor in this tournament will be decided.  Hopefully fairly.

2. Score a point every time you kill a member of the other team.  At the end of 3 minutes the game ends, the team with the most points wins that game.  A match, as always, is best of 3.  You and your partner will play 3 back-to-back matches to see who moves on to the next match in the bracket.  If one team wins the first two games, it's at the discretion of the losing team whether or not they'd like to play a third match.

3. Once a team has selected their characters, they may not change them until the next game.  That means they must play the same characters for the full duration of the 3 minutes.

If you need help!

In the event that you're still in preparation for the ultra violence, please feel free to consult the following blog posts for guidance:

New Players Guide

Character Builds

Incantations

Changes:
Before going into battle, be sure to check the change log and familiarize yourself with the latest bug fixes and enhancements at Inventaverse.com/ChangeLog

Good Luck!

It's an honor to serve with you and I'm excited to meet you on the field of battle!  Best of luck!  -Originator (Josh)

Tuesday, February 7, 2023

How to Win at 2v2 Deathmatch

Inventaverse is a relatively complicated game.  There are several factors at play that can decide the outcome of a match.  For example: selected skill traits, artifacts, character selection, incantations.  These are all important, but there is one factor in 2v2 competition play that rises above all others: The Team Composition.  In 2v2 you have the opportunity to select characters whose skillsets complement one-another or synergize.  In this article I'll introduce you to a few key concepts that will help you to create a 2v2 team capable of winning in competitive play.

Select a Theme

Whether you're going for a super tanky 2s team or a high explosive damage team, you want to be sure that every skill trait, every artifact, every incantation is highly specialized to your team's specific theme.  Be thorough in customization so you can be sure you've maximized your team's strengths while minimizing your weaknesses.

This doesn't mean that both players need to be playing the same character, or use the same artifacts, but it does mean that each character should be fully tuned to meet a specific objective.  Here are a few examples of team theme:

Tank and Healer Comps - One player absorbs the brunt of the enemy team's damage, while the other heals through it and evades enemy attention.  At key times they focus down a common target and outlast their opponent.

Control Comps - Using blackholes and crowd control mechanics to force the enemy into difficult situations and then concentrate damage to finish them quickly. 

Sniper Comps - Many characters can be adjusted to function as a sniper.  Pair two of them up and be well coordinated, and you've got a very deadly solution to the 2v2 arena team problem.

Consider The Counter

Even the best strategy has a counter.  Consider what the counter to your team's strategy is and come up with a plan on how to adapt and minimize the effectiveness of that counter strategy.  Listed below are the counter strategy to the most common 2v2 team compositions.

Tank and Healer Comps - The easiest way to defeat a tanky team is either to deal so much damage that the healer can't keep up or to take out the healer first and avoid the tank.  

Control Comps Counter - A great counter to control comps is to use teleporting characters, artifacts or incantations.  The key to beating these teams is to escape the trap before lethal damage is inflicted upon you.

Sniper Comps Counter - There are a number of ways to counter a team of snipers, for example, equipping both players with a Refractive Field Generator or making yourselves difficult to hit by using the Black Talisman.

Practice

Every 2v2 team is made up of two players, and if each player is able to play their character well, when combined they're much more effective.  Taking the time to understand your character, your artifacts and your skill traits will go a long way toward ensuring victory for your team.  Beyond that, practicing against other 2s teams in preparation for your coming match is the most valuable kind of training for you and your partner.

A Second Chance

Remember that in order to secure victory, you've got to win 2 out of 3 games and if you lose your first game, you've got another game to catch up and win.  A great way to keep your opponent on their toes is to have multiple 2v2 teams prepared, and if your opponent is using a hard counter to your team, change it up in round 2!  The rules state that you can't change your character in the middle of a game, but you can change your character between games.  Use that to your advantage!

May the best Team Win

I hope I've given you some guidance on how to create a team, or at least some things to consider as you and your partner prepare for the events ahead of you.

Good luck!